//  JS Document ********************************************************* //

//       _________________   ______  __           ________________        //           

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//       /_/     \____/      /_/ /_/  \___/\__,_/ /_/  \__/ /_/ /_/       //

//                                                                        //

// ********************************************************************** //            

//        Copyright: PC-Health | www.pc-health.ch | Wolfgang Wahl         //

// ********************************************************************** //



// ********************************************************************** //

//        JS Document: www.xxx.ch                                         //

// ********************************************************************** //		 

		 

// ###################################################################### //

// --- RollTip Body ----------------------------------------------------- //

// ###################################################################### //



/***************************************************************************

    dw_event.js (version date Feb 2004)

        

    This code is from Dynamic Web Coding at http://www.dyn-web.com/

    See Terms of Use at http://www.dyn-web.com/bus/terms.html

    regarding conditions under which you may use this code.

    This notice must be retained in the code as is!

***************************************************************************/



var dw_event = {

  

  add: function(obj, etype, fp, cap) {

    cap = cap || false;

    if (obj.addEventListener) obj.addEventListener(etype, fp, cap);

    else if (obj.attachEvent) obj.attachEvent("on" + etype, fp);

  }, 



  remove: function(obj, etype, fp, cap) {

    cap = cap || false;

    if (obj.removeEventListener) obj.removeEventListener(etype, fp, cap);

    else if (obj.detachEvent) obj.detachEvent("on" + etype, fp);

  }, 



  DOMit: function(e) { 

    e = e? e: window.event;

    e.tgt = e.srcElement? e.srcElement: e.target;

    

    if (!e.preventDefault) e.preventDefault = function () { return false; }

    if (!e.stopPropagation) e.stopPropagation = function () { if (window.event) window.event.cancelBubble = true; }

        

    return e;

  }

  

}





/*

  dw_rolltip.js   version date: March 2005  

  requires dw_event.js and dw_viewport.js

  algorithm for time-based animation from youngpup.net

*/



var RollTip = {

    followMouse: true,

    offX: 12,

    offY: 12,

    ID: "rolltipDiv",

    // duration of clipping animation

    showAni: 600,

    hideAni: 200,



    ready:false, timer:null, tip:null, 

  

    init: function() {

        // op7.51 can do the clip 

        var opok = ( !window.opera || window.opera && opera.buildNumber && opera.buildNumber() > 3800 )? true: false;        

        if ( document.createElement && document.body && 

            typeof document.body.appendChild != "undefined" && opok ) {

        var el = document.createElement("DIV");

        el.id = this.ID; document.body.appendChild(el);

        this.showMult = el.offsetWidth/this.showAni/this.showAni;	

        this.hideMult = el.offsetWidth/this.hideAni/this.hideAni;	                

        el.style.clip = "rect(0, 0, 0, 0)";

        el.style.visibility = "visible";

        this.ready = true;

        }

    },



    reveal: function(msg, e) {

        if (this.timer) { clearTimeout(this.timer);	this.timer = 0; }

        this.tip = document.getElementById( this.ID );

        this.writeTip(""); // for mac ie 

        this.writeTip(msg);

        viewport.getAll();

        this.w = this.tip.offsetWidth; this.h = this.tip.offsetHeight;

        this.startTime = (new Date()).getTime();

        this.positionTip(e);

        if (this.followMouse) // set up mousemove 

            dw_event.add( document, "mousemove", this.trackMouse, true );

        this.timer = setInterval("RollTip.rollOut()", 10);

    },

  

    rollOut: function() {

        var elapsed = (new Date()).getTime() - this.startTime;

        if (elapsed < this.showAni) {

            var cv = this.w - Math.round( Math.pow(this.showAni - elapsed, 2) * this.showMult );

            this.clipTo(0, cv, this.h, 0);

        } else {

            this.clipTo(0, this.w, this.h, 0);

            clearInterval(this.timer); this.timer = 0;

        }

    },

  

    conceal: function() {

        if (this.timer) { clearTimeout(this.timer);	this.timer = 0; }

        this.startTime = (new Date()).getTime();

        if (this.followMouse) // release mousemove

            dw_event.remove( document, "mousemove", this.trackMouse, true );

        this.timer = setInterval("RollTip.rollUp()", 10);

    },

  

    rollUp: function() {

        var elapsed = (new Date()).getTime() - this.startTime;

        if ( elapsed < this.hideAni ) {

            var cv = Math.round( Math.pow(this.hideAni - elapsed, 2) * this.hideMult );

            this.clipTo(0, cv, this.h, 0);

        } else {

            this.clipTo(0, 0, this.h, 0);

            clearInterval(this.timer); this.timer = 0;

            this.tip = null;

        }  

    },

  

    writeTip: function(msg) {

        if ( this.tip && typeof this.tip.innerHTML != "undefined" ) this.tip.innerHTML = msg;

    },

  

    clipTo: function(top, rt, btm, lft) {

        if (this.tip && this.tip.style) 

            this.tip.style.clip = "rect("+top+"px, "+rt+"px, "+btm+"px, "+lft+"px)";

    },

  

    positionTip: function(e) {

        // put e.pageX/Y first! (for Safari)

        var x = e.pageX? e.pageX: e.clientX + viewport.scrollX;

        var y = e.pageY? e.pageY: e.clientY + viewport.scrollY;



        if ( x + this.tip.offsetWidth + this.offX > viewport.width + viewport.scrollX ) {

            x = x - this.tip.offsetWidth - this.offX;

         //   if ( x < 0 ) x = 0; // no good with roll-out if layer appears over link

        } else x = x + this.offX;

    

        if ( y + this.tip.offsetHeight + this.offY > viewport.height + viewport.scrollY ) {

            y = y - this.tip.offsetHeight - this.offY;

            if ( y < viewport.scrollY ) y = viewport.height + viewport.scrollY - this.tip.offsetHeight;

        } else y = y + this.offY;



        this.tip.style.left = x + "px"; this.tip.style.top = y + "px";

    },

    

    trackMouse: function(e) {

    	e = dw_event.DOMit(e);

     	RollTip.positionTip(e);

    }

    

}

/*************************************************************************



  dw_viewport.js

  version date Nov 2003

  

*************************************************************************/  

  

var viewport = {

  getWinWidth: function () {

    this.width = 0;

    if (window.innerWidth) this.width = window.innerWidth - 18;

    else if (document.documentElement && document.documentElement.clientWidth) 

  		this.width = document.documentElement.clientWidth;

    else if (document.body && document.body.clientWidth) 

  		this.width = document.body.clientWidth;

  },

  

  getWinHeight: function () {

    this.height = 0;

    if (window.innerHeight) this.height = window.innerHeight - 18;

  	else if (document.documentElement && document.documentElement.clientHeight) 

  		this.height = document.documentElement.clientHeight;

  	else if (document.body && document.body.clientHeight) 

  		this.height = document.body.clientHeight;

  },

  

  getScrollX: function () {

    this.scrollX = 0;

  	if (typeof window.pageXOffset == "number") this.scrollX = window.pageXOffset;

  	else if (document.documentElement && document.documentElement.scrollLeft)

  		this.scrollX = document.documentElement.scrollLeft;

  	else if (document.body && document.body.scrollLeft) 

  		this.scrollX = document.body.scrollLeft; 

  	else if (window.scrollX) this.scrollX = window.scrollX;

  },

  

  getScrollY: function () {

    this.scrollY = 0;    

    if (typeof window.pageYOffset == "number") this.scrollY = window.pageYOffset;

    else if (document.documentElement && document.documentElement.scrollTop)

  		this.scrollY = document.documentElement.scrollTop;

  	else if (document.body && document.body.scrollTop) 

  		this.scrollY = document.body.scrollTop; 

  	else if (window.scrollY) this.scrollY = window.scrollY;

  },

  

  getAll: function () {

    this.getWinWidth(); this.getWinHeight();

    this.getScrollX();  this.getScrollY();

  }

  

}


